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Personal Programming Project: Physics Based Flight Sim

For my Programming 3 Class we had to pick a topic and create a proposal and project around it. My choice was to do a Physics Based Flight Sim in Unreal 4. I really wanted to do this to get a better understanding of 3D math, Physics, Unreal, and so on.

 

My blog will post weekly updates on this project, so please feel free to check it out!

  • GitHub
  • LinkedIn
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