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Gourmet Race Infinite
This was a game developed as part of my final for one of my courses in FIEA. I worked with one other person to develop a multiplayer "Infinite Runner" type game based off of Gourmet Race from Kirby Super Star Ultra. The point of the game is try and outlast the other player for as long as possible.
This used an older version of an OpenGL framework so along with creating the game, the framework itself needed to be fixed in some areas.
Features I worked on:
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System to load in/out each tile and the objects inside of it
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Multi-Viewport Rendering
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Character Controls
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Enemies
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Animation & Animation States
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New Sprite Render
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Start, Win/Lose Screens
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Audio Integration
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