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Neo Bonk: An Assembly Game

This game is 100% created in Assembly as part of a Mid-Term Project. The goal of this project was to develop a game in assembly that used:

  • Randomness

  • Seven-Segment LEDs

  • Fractional Math

  • Bitmap Rendering

I was able to incorporate all of those into the game, on top to that I integrated audio and a basic score saving system that saves the previous score.

  • GitHub
  • LinkedIn
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